VAV GALLERY

Algo Ballet

William Humphrey

William Humphrey

Project Statement: Algo Ballet is a non-linear virtual installation using found footage in max msp. This project services a starting point for dialogues surrounding the ever-pervasive techno-infrasturctural forces that choreograph our hyperreality. Code envelops, determines, and exclusionizes modernity and demands a dichotomous review of what is human and nonhuman. This project is interested in the fusion, and potential dismantling, of human movement via algorithmic editing systems. A video collage of dancing phantoms, orchestrated by myself and a computer-collaborator. Presented as a virtual installation without set beginning or end. Western ideological concepts of space and time in harmonious movement with the individual are showcased in the form of choreographed ballet, or dance more broadly. This project aims to dismantle these traditional systems by allocating choreographed direction to a system of algorithms. Employing algorithms as stage-directors, determining the actions of the copied image (copy of a copy to be precise), questions the very nature of dance, orchestration, spontaneity, and human individualism. As a video artist I am interested in positioning myself as mediator between computation and my audience, restructuring and exaggerating movements to give my algorithm a relative framework to work within.

Bio: (b. 1994 he/him) I am a video artist, performer, organizer, and DJ residing in Tiohtiá:ke, Montréal. I am of colonizer european-canadian heritage. My work pursues a form of visual thinking opposed to the traditional continuity through time/space in cinema. I actively experiment with in-camera editing techniques, frame rates variations, and movement cycles. My work attempts to breach the visible world as we know and see it into the world of unseen sights, unheard sounds, unfelt memories, unknown unknowns. I meticulously edit and process the images together to disassemble the pro-filmic into light events; something proceeding the actual. Process(ing) becomes project using different digital methods of recapitulating footage to synthesize physical and virtual objects. Themes in my work include mysticism, travelogue, science fiction, and critical evaluations of techno-infrastructures.